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Friday, May 13 • 1:00pm - 2:00pm
ADAPTability of games to teach digital literacy

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Digital literacy and its implications on safety have become necessary skills to develop in our interconnected world. In a professional setting, how journalists communicate with whistleblowers through insecure channels can endanger the lives of the journalist and their source. Yet, these skills are rarely taught at journalism school programs (Columbia University being a notable exception). Lack of these skills can also lead to over sharing of information and physical or emotional danger through online harassment.

In this interactive session, we will demonstrate how ADAPT, a game created by CommunityRED to develop skills for risk assessment, can be used as a pedagogical tool to develop critical skills in digital literacy and digital safety. Participants will take the role of an American journalist working in an repressive environment to learn about secure communication and risk analysis in the digital environment.

We will have specific activities to show how different skills can be gained from the same game. After the demonstration, we will hold a short conversation about the learning goals and efficacy of ADAPT for teaching both hard and soft skills around digital security and digital literacy.

Friday May 13, 2016 1:00pm - 2:00pm MST
COOR L1-84 975 S Myrtle Ave Arizona State University Tempe, AZ 85281
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  • Session Location COOR L1-84