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10:30am • Migration, the Refugee crisis and Video Games for Change
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10:45am • Speculative Practices as Critical Making: Designing Rituals, Situations, and other Tangible Imaginaries
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11:00am • Critical (of) Games in an Art School Context, a Narrative Case Study
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11:15am • Critical and Collaborative Digital Ethnography: Studying Social Surveillance and the Marginalization of Black Girls on YouTube
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11:45am • Speaking Styles, Sound Studies, and Pitch-Tracking: A Demonstration
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1:00pm • Reading Speech: Virginia Woolf, Machine Learning, and the Quotation Mark
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1:15pm • Countermapping Dangerous Geographies
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1:30pm • Modeling a National Media Conversation: Agent-based models, Sonification, and the case of “Mark Twain”
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1:45pm • Technoliterate Lives
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2:30pm • Speculative Classroom Design: What’s Your University Worth Fighting For?
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4:00pm • Monster Collaborations: Approaching the Frankenstein Bicentennial through the Humanities and Informal STEM Learning